Prices
| Banner | 1 pull | 10 pulls |
|---|---|---|
| Standard | 50 Gems | 500 Gems |
| Limited | 50 Gems, or 40 with VIP | 500 Gems, or 400 with VIP |
VIP is a 299 Robux pass. It also lists exclusive quests, a nametag, and 2x AFK rewards. Shiny Hunter is 1,299 Robux and raises the chance of a shiny unit. Passes became tradable in Update 4 Part 1.
Pity that guides reported
A May 2024 guide said Legendary pity is 50 pulls and Mythical pity is 400 pulls on the banner it described. That was not re-checked against a 2026 banner. Read the pity counter on the banner you open before you save 400 pulls for a unit that may use a different counter.
The summon chance helper only answers "at least one success" from a percent you type. It is not the in-game rate table, and it does not include pity.
What a pull can be
Rarities used across the wiki and unit lists are Rare, Epic, Legendary, Mythical (including 2-star Mythical), Secret (including 2-star Secret), Exclusive, and Ancient. A shiny is a rarer version of a unit from the same banner, not a fuse result. Early guides said you cannot fuse copies for XP.
Selling
| Rarity | Gold from a sale |
|---|---|
| Rare | 100 |
| Epic | 400 |
| Legendary | 2,000 |
| Mythical | 8,000 |
| Secret | 8,000 |
| Exclusive | 3,000 |
| Ancient | 20,000 |
Auto-sell on the banner is for units you have already decided not to build. Do not auto-sell a rarity you have not tested.
A practical pull order
- If you have no farm unit, that gap beats chasing a second damage unit.
- If Story is leaking to groups, pull or build area damage before a boss killer.
- Save a Gem stack when a featured unit fills a hole your current team cannot cover.
- Wish banners are a separate currency path. Hall of Mirrors and some raids are where Wishes and exclusive units are discussed, not the 50 Gem banner.
